👇 Find the featured cards in each pack
Explore the cards that can land in the hit slot, grouped by rarity with pull-rate context and live prices. Use the full set view to see every other card.
A Forbidden Light pack puts a hit in slot 1 and slot 10, and about 1 in 72 packs holds one of the 1 rarities below. 15 of the set's 146 cards can fill them. The best of them is Lucario GX #135 at $130.82 — a card you would open once in 1,080 packs. 6 trade above $50; the rest are worth about $42.40 each. Nobody has published a pull-rate study of Forbidden Light, so these rates are estimated from measured sets of the same era — good to about a tier, not to a decimal.
Rates marked EST. are estimated: no pull-rate study of Forbidden Light has been published, so the figure is the rate this rarity measured at across sets of the same era. Good to about a tier, not to a decimal. Measured rates come from TCGplayer’s Authentication Center pack openings.
Published by Pokémon for the Sun & Moon era. Slot 1 is a hit slot too — most guides miss this. States which rarities each slot may hold, not how often. The figures are for the digital Pokémon TCG Live pack and are believed, not confirmed, to mirror the physical one.
Numbered above the set’s main run — the rainbow foils, the golds and the alternate arts. Pokémon files all of them under one label, so the market can price two cards in this tier hundreds of times apart.
"Specific card" splits the tier's rate evenly across its 15 cards. Real spread within one tier runs to ±30%.
Lucario GXForbidden Light · 135$130.820.0%65Quant score65 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Greninja GXForbidden Light · 133$124.490.0%67Quant score67 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Floor FormingPrice is stabilising near a drawdown low, volatility is cooling and depth has stopped thinning. A floor being tested — not yet one that has held.Mysterious TreasureForbidden Light · 145$19.980.0%65Quant score65 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Energy RecyclerForbidden Light · 143$35.620.0%63Quant score63 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Palkia GXForbidden Light · 132$42.400.0%39Quant score39 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Metal Frying PanForbidden Light · 144$10.780.0%26Quant score26 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Beast RingForbidden Light · 141$9.340.0%27Quant score27 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Dialga GXForbidden Light · 138$76.640.0%N/AQuant score — not availableToo few of the sub-scores resolved on this instrument to compose one. An honest absence: a partial composite would rank it against cards the model knows far more about.
Xerneas GXForbidden Light · 139$65.730.0%N/AQuant score — not availableToo few of the sub-scores resolved on this instrument to compose one. An honest absence: a partial composite would rank it against cards the model knows far more about.
Zygarde GXForbidden Light · 136$64.570.0%N/AQuant score — not availableToo few of the sub-scores resolved on this instrument to compose one. An honest absence: a partial composite would rank it against cards the model knows far more about.
Yveltal GXForbidden Light · 137$58.280.0%N/AQuant score — not availableToo few of the sub-scores resolved on this instrument to compose one. An honest absence: a partial composite would rank it against cards the model knows far more about.
Ultra Necrozma GXForbidden Light · 140$42.830.0%N/AQuant score — not availableToo few of the sub-scores resolved on this instrument to compose one. An honest absence: a partial composite would rank it against cards the model knows far more about.
Naganadel GXForbidden Light · 134$21.74+2.6%N/AQuant score — not availableToo few of the sub-scores resolved on this instrument to compose one. An honest absence: a partial composite would rank it against cards the model knows far more about.
Unit Energy FightingDarknessFairyForbidden Light · 146$24.360.0%N/AQuant score — not availableToo few of the sub-scores resolved on this instrument to compose one. An honest absence: a partial composite would rank it against cards the model knows far more about.
EneporterForbidden Light · 142$4.800.0%24Quant score24 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.About 1.4% of Forbidden Light booster packs — about 1 in 72 — contain a card from one of the 1 hit rarities in the set. Secret Rares: about 1 in 72 packs. These rates are estimated from measured sets of the same era; no pull-rate study of this set has been published.
15 of the 146 cards in Forbidden Light are at a rarity a booster pack's hit slot can produce — Ultra Rare and above. The rest come out of the common, uncommon, reverse-holo and standard rare slots.
The rarest tier is Secret Rares in Forbidden Light, at about 1 in 72 packs for any one of its 15 cards. A NAMED card from that tier is about 1 in 1,080 packs, assuming the tier's cards appear equally often.