👇 Find the featured cards in each pack
Explore the cards that can land in the hit slot, grouped by rarity with pull-rate context and live prices. Use the full set view to see every other card.
A Lost Thunder pack puts a hit in slot 1 and slot 10, and about 1 in 72 packs holds one of the 1 rarities below. 22 of the set's 236 cards can fill them. The best of them is Shuckle GX #215 at $311.65 — a card you would open once in 1,584 packs. 8 trade above $50; the rest are worth about $21.99 each. Nobody has published a pull-rate study of Lost Thunder, so these rates are estimated from measured sets of the same era — good to about a tier, not to a decimal.
Rates marked EST. are estimated: no pull-rate study of Lost Thunder has been published, so the figure is the rate this rarity measured at across sets of the same era. Good to about a tier, not to a decimal. Measured rates come from TCGplayer’s Authentication Center pack openings.
Published by Pokémon for the Sun & Moon era. Slot 1 is a hit slot too — most guides miss this. States which rarities each slot may hold, not how often. The figures are for the digital Pokémon TCG Live pack and are believed, not confirmed, to mirror the physical one.
Numbered above the set’s main run — the rainbow foils, the golds and the alternate arts. Pokémon files all of them under one label, so the market can price two cards in this tier hundreds of times apart.
"Specific card" splits the tier's rate evenly across its 22 cards. Real spread within one tier runs to ±30%.
Shuckle GXLost Thunder · 215$105.380.0%41Quant score41 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Floor FormingPrice is stabilising near a drawdown low, volatility is cooling and depth has stopped thinning. A floor being tested — not yet one that has held.Blacephalon GXLost Thunder · 219$33.630.0%33Quant score33 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Zeraora GXLost Thunder · 221$83.440.0%64Quant score64 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Net BallLost Thunder · 234$26.160.0%26Quant score26 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Virizion GXLost Thunder · 217$17.810.0%42Quant score42 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Magcargo GXLost Thunder · 218$13.840.0%59Quant score59 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Lost BlenderLost Thunder · 233$10.030.0%17Quant score17 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Custom CatcherLost Thunder · 231$5.500.0%58Quant score58 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Mimikyu GXLost Thunder · 226$311.65+1.2%65Quant score65 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Suicune GXLost Thunder · 220$103.640.0%N/AQuant score — not availableToo few of the sub-scores resolved on this instrument to compose one. An honest absence: a partial composite would rank it against cards the model knows far more about.
Genesect GXLost Thunder · 224$60.640.0%N/AQuant score — not availableToo few of the sub-scores resolved on this instrument to compose one. An honest absence: a partial composite would rank it against cards the model knows far more about.
Sigilyph GXLost Thunder · 222$10.080.0%N/AQuant score — not availableToo few of the sub-scores resolved on this instrument to compose one. An honest absence: a partial composite would rank it against cards the model knows far more about.
Counter GainLost Thunder · 230$8.800.0%N/AQuant score — not availableToo few of the sub-scores resolved on this instrument to compose one. An honest absence: a partial composite would rank it against cards the model knows far more about.
Wait and See HammerLost Thunder · 236$5.830.0%N/AQuant score — not availableToo few of the sub-scores resolved on this instrument to compose one. An honest absence: a partial composite would rank it against cards the model knows far more about.
Lugia GXLost Thunder · 227$240.160.0%N/AQuant score — not availableToo few of the sub-scores resolved on this instrument to compose one. An honest absence: a partial composite would rank it against cards the model knows far more about.
Tyranitar GXLost Thunder · 223$105.040.0%70Quant score70 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Alolan Ninetales GXLost Thunder · 225$92.700.0%70Quant score70 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Sceptile GXLost Thunder · 216$44.590.0%71Quant score71 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Adventure BagLost Thunder · 228$9.570.0%51Quant score51 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
ElectropowerLost Thunder · 232$8.220.0%18Quant score18 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Spell TagLost Thunder · 235$6.100.0%N/AQuant score — not availableToo few of the sub-scores resolved on this instrument to compose one. An honest absence: a partial composite would rank it against cards the model knows far more about.
Choice HelmetLost Thunder · 229$5.25-0.9%72Quant score72 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.About 1.4% of Lost Thunder booster packs — about 1 in 72 — contain a card from one of the 1 hit rarities in the set. Secret Rares: about 1 in 72 packs. These rates are estimated from measured sets of the same era; no pull-rate study of this set has been published.
22 of the 236 cards in Lost Thunder are at a rarity a booster pack's hit slot can produce — Ultra Rare and above. The rest come out of the common, uncommon, reverse-holo and standard rare slots.
The rarest tier is Secret Rares in Lost Thunder, at about 1 in 72 packs for any one of its 22 cards. A NAMED card from that tier is about 1 in 1,584 packs, assuming the tier's cards appear equally often.