👇 Find the featured cards in each pack
Explore the cards that can land in the hit slot, grouped by rarity with pull-rate context and live prices. Use the full set view to see every other card.
A Cosmic Eclipse pack puts a hit in slot 1 and slot 10, and about 1 in 9 packs holds one of the 1 rarities below. 2 of the set's 271 cards can fill them. The best of them is Rosa #236 at $264.22 — a card you would open once in 18 packs. 2 trade above $50; the rest are worth about $185.74 each. Nobody has published a pull-rate study of Cosmic Eclipse, so these rates are estimated from measured sets of the same era — good to about a tier, not to a decimal.
Rates marked EST. are estimated: no pull-rate study of Cosmic Eclipse has been published, so the figure is the rate this rarity measured at across sets of the same era. Good to about a tier, not to a decimal. Measured rates come from TCGplayer’s Authentication Center pack openings.
Published by Pokémon for the Sun & Moon era. Slot 1 is a hit slot too — most guides miss this. States which rarities each slot may hold, not how often. The figures are for the digital Pokémon TCG Live pack and are believed, not confirmed, to mirror the physical one.
Full-art Pokémon and Supporter cards inside the numbered run. The tier where a chase card is still affordable.
"Specific card" splits the tier's rate evenly across its 2 cards. Real spread within one tier runs to ±30%.
RosaCosmic Eclipse · 236$264.220.0%24Quant score24 / 100A 0-100 composite of the sub-scores — liquidity, trend, value, supply and risk — each computed on this instrument’s own evidence and reweighted when an input is missing rather than filled with a neutral 50. Higher is better; it ranks instruments against each other, and is never a price target.
Mallow & LanaCosmic Eclipse · 231$107.26-0.5%N/AQuant score — not availableToo few of the sub-scores resolved on this instrument to compose one. An honest absence: a partial composite would rank it against cards the model knows far more about.About 11.1% of Cosmic Eclipse booster packs — about 1 in 9 — contain a card from one of the 1 hit rarities in the set. Ultra Rares: about 1 in 9 packs. These rates are estimated from measured sets of the same era; no pull-rate study of this set has been published.
2 of the 271 cards in Cosmic Eclipse are at a rarity a booster pack's hit slot can produce — Ultra Rare and above. The rest come out of the common, uncommon, reverse-holo and standard rare slots.
The rarest tier is Ultra Rares in Cosmic Eclipse, at about 1 in 9 packs for any one of its 2 cards. A NAMED card from that tier is about 1 in 18 packs, assuming the tier's cards appear equally often.